The biggest challenge I encountered while creating this project is getting accustomed to using NERBs, and I overcame this challenge by experimenting with NERBs and rewatching the instruction video.
Hard Surface Modeling Hard surface modeling typically showcase hard edges and sharp angles. It is the opposite of organic modeling which tend to flow and showcase softer and more natural edges and angles. https://s3.amazonaws.com/gumroad/files/3957468700968/32e9ea9f20f14a08be3e5a481f7d64f6/original/MM44_MASTER.jpg https://evermotion.org/files/publications_images/asdasz_2.jpg https://cdn.lynda.com/course/479385/479385-636191214231647534-16x9.jpg http://pixologic.com/blog/wp-content/uploads/2015/06/Cars-Lead-In1-1200x500.jpg https://www.3dartistonline.com/news/wp-content/uploads/2017/05/SS_EdgePanels.png http://lesterbanks.com/lxb_metal/wp-content/uploads/2017/04/Hard-Surface-Modeling-Blast-Doors-in-Cinema-4D.jpg https://cdna.artstation.com/p/assets/covers/images/007/261/694/large/joel-cuellar-backhoe-bulldozer-joel-cuellar-3d-environment-artist-hard-surface-modeling.jpg?1504854705 https://blenderartists.org/forum/attachment.php?attachmentid=22...
I feel that I incorporated lighting and advanced technical aspects well in my robot animation. I typically struggle with making my scenes too dark or allowing my lighting to remain stagnant, but with this animation I improved my lighting. I used a spotlight to emphasize my robot, and I transitioned from this emphasized lighting to darkness. In addition, I challenged myself well with technical aspects, in specific through using a liquid modifier and rigid bodies in an active animation. This process was difficult to apply, but in the end I successfully made the liquid in my animation move as the glass moved. I feel that I can improve on my creative elements and my camera movement. As pointed out by Mr. Bomboy, my camera actions were for the most part basic. Aside from one dynamic elevated long shot, my camera was set at an establishing shot. This stagnant perspective provided no mood development, and as a result I was not using camera movements to their full potential. Moreover, my sc...
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