Posts

Link: To The Rescue!

Image
After a long few months of work, I finally completed my Link animation!  Link is casually enjoying the island, eventually stumbling upon some precious silver rupees, but he then hears a worrisome noise. What is it, a monster? Link decides to investigate. He runs to the edge of the island, whistles for his bird, and prepares to fly toward the source of the sound. Link is ready for rescue! See it for yourself:

Link Animation Storyboard

Image

WIP Critique- Character Animation

While considering both my perspective and the comments I received from other students, I think that my cycle animations and my choice of colors are the strongest aspects of my animation this far. To begin, the quality of my walk and jump cycles is strong. My animations are smooth and realistic, and they portray the confidence Link is supposed to portray at the beginning of the animation. In addition, my color choice was also a strong aspect which helped develop my setting and plot. Starting off with ink's bright, saturated yellows and greens, my scene emitted a lighthearted video game feel. Then, the change in lighting from bright to dark and somber evolved the meaning of the scene and created tension and a switch in mood. These elements play an essential role in making my animation pleasing and conveying the ideas and themes I intended to convey. On the other hand, I feel that both my perspective and the comments I received emphasize how I can make the plot and my intention clear

Color Theory in my Animation

I want to portray my character, Link, as a lively, innocent boy who is roaming the playful setting of Skyloft. As he is roaming around, he is alerted by a sound , and this causes him to feel confused. Then, Link senses the possible urgency of the matter and calls his Loftwing - his majestic bird - and prepares to fly off the island. Through this story, I want the audience to feel what Link feels. At the beginning, the audience should feel at ease and even happy. Then, as Link becomes alert, the audience likewise feels confused. The audience should then feel suspense as they assume that something concerning might have occurred. Through this story, I want to first introduce Link's character. Link is to an extent innocent, yet I want to reinforce his strength and reliability. He is the one Skyloft is increasingly relying on for their safety, so I want to not only portray his immaturity but also his importance and his authority. As a result, I will implement bright colors into his a

Robot Arm Critique Reflection

I feel that I incorporated lighting and advanced technical aspects well in my robot animation. I typically struggle with making my scenes too dark or allowing my lighting to remain stagnant, but with this animation I improved my lighting. I used a spotlight to emphasize my robot, and I transitioned from this emphasized lighting to darkness. In addition, I challenged myself well with technical aspects, in specific through using a liquid modifier and rigid bodies in an active animation. This process was difficult to apply, but in the end I successfully made the liquid in my animation move as the glass moved. I feel that I can improve on my creative elements and my camera movement. As pointed out by Mr. Bomboy, my camera actions were for the most part basic. Aside from one dynamic elevated long shot, my camera was set at an establishing shot. This stagnant perspective provided no mood development, and as a result I was not using camera movements to their full potential. Moreover, my sc

Lina's Robot Cycle Animation

Image

Lina's Actions Scavenger Hunt

Image
Actions are specific movements of characters in an animation. These movements can be achieved through the manipulation of character rigs. With actions, animators can make their characters do things and move in a realistic manner.